2

The association between adolescent well-being and digital technology use

Année:
2019
Langue:
english
Fichier:
PDF, 2.65 MB
english, 2019
3

The Motivational Pull of Video Games: A Self-Determination Theory Approach

Année:
2006
Langue:
english
Fichier:
PDF, 294 KB
english, 2006
4

Who Believes Electronic Games Cause Real World Aggression?

Année:
2014
Langue:
english
Fichier:
PDF, 270 KB
english, 2014
5

A motivational model of video game engagement.

Année:
2010
Langue:
english
Fichier:
PDF, 89 KB
english, 2010
15

Reply to: Underestimating digital media harm

Année:
2020
Fichier:
PDF, 1.54 MB
2020
20

Digital Screen Time and Pediatric Sleep: Evidence from a Preregistered Cohort Study

Année:
2018
Langue:
english
Fichier:
PDF, 878 KB
english, 2018
22

The debate over digital technology and young people

Année:
2015
Langue:
english
Fichier:
PDF, 489 KB
english, 2015
26

A Large-Scale Test of the Goldilocks Hypothesis

Année:
2017
Langue:
english
Fichier:
PDF, 1.17 MB
english, 2017
27

Internet Filtering Technology and Aversive Online Experiences in Adolescents

Année:
2017
Langue:
english
Fichier:
PDF, 147 KB
english, 2017
30

A large scale test of the gaming-enhancement hypothesis

Année:
2016
Langue:
english
Fichier:
PDF, 244 KB
english, 2016